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07 Dec Curating Digital Meaning


I think of museums when I hear about curating. Meaning is, in a strange way, an artifact, simultaneously ancient and modern. Meaning has existed as long as perception has existed in the most rudimentary forms of life. For the purposes of my blog, I define meaning as: “the fruit of understanding and the fuel of […]

05 Sep Fuzzy Idea Wars in Always Never Land

Fuzzy Brain

Trusted Rx How should a digital device answer a “Should I…” question? “Should I put on my left shoe first, or my right?” “Should I take the alternate route to avoid traffic? “Should I get a more fuel-efficient automobile?” “That stock price is lower, so should I buy now, or is the market likely to slide […]

29 Dec Unhuman Expertise

Expert System Architecture with Common Sense

Artificial Intelligence has suffered from a persistent scale problem: up to now, many techniques have been shown to work well and reliably in narrowly defined domains, but outside the domains of their expertise, they fall apart very quickly. No techniques of which I am aware, have exhibited common sense in the way we expect humans […]

10 Dec Measuring Knowledge

Measuring Knowledge

Sometimes you need to know about your knowledge. When you’re in the middle of trying to build a system that knows stuff, you may ask, how much does the system know after this training or learning cycle as a percent of the total knowable amount? When we test students in their learning cycles, we use a […]

26 Nov Planning and Scheming

Paint a Brain

Select a Knowledge Representation (KR) Scheme In prior posts I have been describing the steps of building knowledge systems. A major part of Step 3: Task 1 is defining how to store knowledge – selecting a scheme. Giarratano and Riley (1989) suggest making the selection of a scheme, such as rules, frames or logic, dependent upon […]

20 Nov Identifying and Acquiring Knowledge

Key To Knowledge

One of the simplest knowledge systems is a photograph. It consists of a systematically arranged collection of pixels and its design is based almost completely on framing and focusing. Specifying knowledge software involves framing the knowledge domain and focusing on the aspects that are meaningful to users, and the constraints that affect meaning. By so saying, […]

27 Oct The Nature of Innovative Thinking

Mental Exploration The shape of the world changed radically when folks from the eastern and western hemispheres became aware of one another and of their respective geographies. The Age of Exploration (AKA the Age of Discovery) was amazing – or should I say “it is amazing”? While the focus has changed from continents and cultures, to galaxies […]

21 Oct Fuzzy Interconnectedness

Phone Brain

Fuzzy and Interconnected Techniques Section 5 suggests that the software of cognition is very fuzzy and able to operate efficiently even without having complete or totally accurate information. We said that we want to replicate that flexibility. We spoke in Section 7 about different fuzzy approaches for representing and processing information. These approaches include artificial […]

17 Oct Neural Conceptual Dependency

Representing Conceptual Graphs

Conceptual Dependency Much of this blog has been about knowledge representation: how the brain might learn and process it, how cognitive functions treat knowledge, and now, how computers may store and process it. Conceptual structures and conceptual dependency theories for computation have been useful for categorizing and representing knowledge in intuitively simple and cognitively consistent […]

14 Oct Knowledge in Non-Neural Models

Concept Graph

Non-Neural Models So far we have examined a number of models that are explicitly designed to be neuromorphic. This categorization is useful for two reasons: the apparent chaos or non-deterministic functioning of the brain is represented by these models; and neural networks explicitly use large numbers of distributed processors or neurodes that each contribute to […]