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02 Jan Synapse Formation

Synapse Junction Types

Many neurons have only a few synapses. Others, like giant pyramidal and Purkinje cells, may have tens or even hundreds of thousands of synapses. At the conclusion of the complex growth process, called synaptogenesis, in which growth cones at the tips of spines, axons, and dendrites propel or draw the fiber through the crowded gray and white matter […]

01 Jan Axon and Dendrite Growth

Neuron 3D

Link Formation in a Bio-Network It was once believed that the link structure of the nervous system was formed randomly during embryogenesis and remained static after maturation – sometime between early development and adolescence (except for regeneration after injury). Due to improved imaging resolutions and preparation techniques, we now know that axon termini, dendrites, and spines […]

30 Dec Context Models

Model Plane

Building a Model The goals of the research that evolved into Understanding Context were twofold: to investigate human physiology/psychology for clues that would let us evaluate neuromorphic computational paradigms; and to explore the possibility of new computational models using context to correlate and associate concepts. Birds fly and they are lightweight. Building models of flight with lightweight materials works […]

31 Oct Modeling Biological Systems

Possible Mechanisms of Learning, Memory and Cognition In the first section of this blog, I talked about the brain, as a whole, to establish a framework for the discussion of natural intelligence. In this section, I have delved into the inner workings of neurons, themselves to ensure we understand how complex they are, and where we […]

25 Aug Learning from Brain Disorders

Brain in Use

Serotonin Imbalance I am possessed of an orderly disorder. My “Obsessive-Compulsive Disorder” (OCD) compels me to make sure everything is lined up nicely. Do good managers benefit from a little OCD? Today’s post is about what we can learn about the brain from observing what happens when something isn’t exactly right. Collette Bouchez, on WebMD, tells us […]

10 Jul Mainspring of Language Learning

Brain Connections

The brain wants something to happen so it can learn. Almost anything that is not nothing will stimulate neuron growth. There’s a good Radio Lab show that explores research on this topic at “How Does Your Brain Grow.” The program includes reference to “studies in which thinking alone—brain puzzles and learning new languages—can actually stave off the onset of […]

20 Apr Digital Presence and Immortality

Plato Lao Tzu Jesus Christ

Immortality? I’ve heard it said that a person was “immortalized” in such and such a painting, sculpture or poem. Unless you pack the burial with all the images of a person, the fact that those images outlast the decaying body may be a form of immortality. Are authors immortal? I’m rereading All’s Well, and I […]

19 Mar Neural Networks – Section 3 Intro

Brain Network

It’s all in your head My posts on Brains and Neurons show us there is a sense of structure and order in the brain. By looking at the brain’s areas, we see how each plays a special role in processing the information necessary to support human cognition and other activities. We’ve looked at neurons and learned that each type has its own components, […]

26 Feb Choosing an Ontology Framework

Knowledge Domains

Ontology is a knowledge representation language like Roger Schank‘s Semantic Networks and John Sowa‘s Conceptual Graphs or Doug Lenat‘s Semantic Web. An Ontology framework is the model (structure, function and content definition) in which you choose to build your ontology. Like a Relational Database or an Object Oriented Programming Language, an ontology has defined structures, functions […]

24 Feb Intro to the End of Code

Punched Card Stack

By: Joe Roushar – February 2013 In the Beginning When computer programming began, it consisted mostly of written computer instructions called code. Data was minimal. Decks of dozens to hundreds of punched cards told the computer what to do with the data, which was also encoded on punched cards. The process of writing and debugging code was tremendously tedious. As computing […]